py3dframe.Frame.get_global_rotation#
- Frame.get_global_rotation(*, convention=None)[source]#
Access the rotation between the global frame and this frame in the given convention.
The rotation is returned as a
Rotationobject.See also
attribute
parentto get or set the parent frame.attribute
conventionto get or set the convention of the frame.attribute
global_rotationto get or set the rotation between the global frame and this frame in the convention of the frame.method
set_global_rotation()to set the rotation between the global frame and this frame in a specific convention.method
get_rotation()to get the rotation between the parent frame and this frame in a specific convention.
- Parameters:
convention (Optional[int], optional) – Integer in
[0, 7]selecting the convention. Defaults to the frame’s own convention.- Returns:
The rotation between the global frame and this frame in the given convention.
- Return type:
Rotation
Examples
Lets consider a train and a person standing into the train.
First we can define the train frame relative to the global frame (the canonical frame) and then we can define the person frame relative to the train frame.
from py3dframe import Frame train = Frame.from_axes(origin=[0, 0, 0], x_axis=[1, 0, 0], y_axis=[0, 1, 0], z_axis=[0, 0, 1], parent=None) person = Frame.from_axes(origin=[0, 1, 0], x_axis=[1, 0, 0], y_axis=[0, 1, 0], z_axis=[0, 0, 1], parent=train)
Lets assume the train moves and the person moves inside the train.
train.set_translation([10, 0, 0], convention=0) # The train moves of 10 units along the x axis of the global frame. person.set_translation([0, 2, 0], convention=0) # The person moves by 1 unit along the y axis of the train frame. person.set_euler_angles([0, 0, 45], convention=0, degrees=True) # The person rotates of 45 degrees around the z axis of the train frame.
If an application using an other convention required the rotation between the global frame and the person frame in the convention 4, you can access this rotation with the
get_global_rotation()method:global_rotation_person = person.get_global_rotation(convention=4) # Get the rotation between the global frame and the person frame in convention 4.