py3dframe.Transform.get_quaternion#
- Transform.get_quaternion(*, convention: int | None = None, scalar_first: bool = True) ndarray [source]#
Get the quaternion between the input frame and the output frame in the given convention.
- Parameters:
convention (Optional[int], optional) – The convention to express the transformation. It can be an integer between 0 and 7 or a string corresponding to the conventions. Default is the convention of the frame.
scalar_first (bool, optional) – If True, the quaternion will be in the scalar-first convention. Default is True.
- Returns:
The quaternion between the input frame and the output frame in the given convention with shape (4,).
- Return type:
numpy.ndarray