pyblenderSDIC.meshes.TriangleMesh3D.triangle_areas#
- property TriangleMesh3D.triangle_areas: ndarray | None#
Get the areas of the triangles in the mesh.
The areas are computed using the cross product of the edges of each triangle. The areas are represented as a NumPy array of shape (M,), where M is the number of triangles.
See also
The method
compute_triangle_areas
can be used to compute the areas if they are not already computed.Warning
This property uses
numpy.asarray
on the internaltriangle_areas
array. As a result, any modification to the returned or setted array directly affects the mesh data. To avoid unintentional updates, assign a copy instead.- Returns:
A NumPy array of shape (M,) representing the areas of the triangles in the mesh. If not computed, returns None.
- Return type:
Optional[numpy.ndarray]