pyblenderSDIC.meshes.TriangleMesh3D.is_edge_manifold#

property TriangleMesh3D.is_edge_manifold: bool#

Get the edge manifold property of the mesh.

This property indicates whether the mesh is edge manifold, meaning that each edge is shared by at most two triangles.

Note

After each modification of the mesh (e.g., vertices or triangles), this property should be recomputed using Open3D (automatically done by the Open3D wrapper). In fact, the computation of this property is higher the first time it is accessed after a modification.

Returns:

True if the mesh is edge manifold, False otherwise.

Return type:

bool